3ds Max
3D Modelling, Animation & Rendering
Course Overview
This course provides a thorough introduction to Autodesk 3ds Max that will help new users make the most of this sophisticated application, as well as broaden the horizons of graphic designers, graphic enthusiasts and alike.
Hailed as one the best Multimedia Schools in the Philippines!
- Licensed 3ds Max Application
- Classes are led by Autodesk Industry Professionals
- Using 3Ds Max 2024 (Latest Version)
- Experience Adobe's New Artificial Intelligence Features!
- Pearson Vue Accredited Testing Center
- PhilGEPS Accredited Center
- Globally Recognized Course Certificate
Frequently Asked Questions
- Basic computer knowledge and skills in Mac or PC.
- Knowledge in any graphic design application can in be an advantage.
- Certificate of Course Completion
- Training References (PDF)
- Exercise Materials
- Other Add-ons
- Free trainer consultations
- unlimited free retakes
Unlimited Retakes = Unlimited Hours of Learning!
We understand that individuals have different learning styles and paces, that’s why we offer the opportunity to learn at your own speed. If you need more time to grasp a concept, you are welcome to come back and retake the class at no additional cost. We believe in providing students with the support they need to succeed.
To Avail: Finish the course to qualify for the unlimited refresher classes
Validity: 1 Year
- Architects and Interior Designers: To create detailed architectural visualizations and interior designs.
- Game Developers: For modeling, animating, and rendering game environments and characters.
- Visual Effects Artists: To produce complex animations and visual effects for films and television.
- Product Designers: To develop realistic 3D models and prototypes of products.
- Graphic Designers: To enhance their skills in 3D modeling and rendering for various design projects.
- Engineers: For creating detailed mechanical designs and simulations.
- Students and Hobbyists: Who are interested in learning 3D modeling and animation as a new skill or for personal projects.
Course Outline
Overview of 3ds Max
- 3dsMax interface
- Navigation techniques and tools
- Using Viewports and view settings
- Cameras, Three button Mouse
- Manipulation of objects using Transform tools
- Primitives modelling
- Using Modifier stack
- Modifiers expalined
Primitives and modelling
- Using 2D Shapes
- Converting 2D shapes to 2D models using Extrude and Bevel
- Lofting techniques
- Sub object modelling
- Using Box modelling technique
Polygon Modelling and Product Models
- Understanding proper modelling methods
- Using Vertices, Faces and Edges
- Adding edge loops.
- Creating realistic solid models
Compound shapes
- Using Compound Objects
- Boolean and Scatter
- Creating a 3D Model using image planes.
- Practical session on creating the Model
Applied Exercise: Creating a 3D Room Scene
Working with texture mapping
- Understanding texturing in 3dsMax
- Using Material Editor
- Shaders like Blinn, Phong and Anisoptropy
- Basic Lighting in 3dsMax
- Using Point lights, Direct lights and Spotlights
- Rendering using Scanline renderer
- Raytracing, Shadows and reflections
Using Textures
- Applying Textures
- Texture mapping
- Projecting textures on surfaces
- Applying multiple materials
- UV mapping
- The UV Texture Editor
Lighting and rendering
- Camera Setup
- 3 Point lighting setup
- Using mental ray rendering
- Mental ray render setup
- Mental Ray Materials
- Global Illumination
- Final gather
Rendering and output
- Setting up beauty pass
- Creating output directories
- File outputs and sequences
- Compositing in photoshop
Single Course Promo
december 2024
january 2025
No Events
About the Registration
Feel free to register! Registering does not commit you to paying for the course immediately. Registration helps us track attendee numbers and enables us to stay in touch. Payment will only be requested once the course is confirmed to proceed.
Note: When choosing a schedule, you are limited to the available training dates posted on our website.