Training Details

Duration: 5 Days
Time: 9:00 AM – 6:00 PM

Course Overview

This course provides a thorough introduction to Autodesk 3ds Max that will help new users make the most of this sophisticated application, as well as broaden the horizons of graphic designers, graphic enthusiasts and alike.

Designed For: This course design for beginner users wanting to learn about 3D environments using 3ds Max for visualization purposes for different disciplines; architecture, engineering, game development, production design, etc.

Learning Objectives: After completing this session you will be able to: Create 3D models, manipulating, and importing 3D data. Embellishing scenes with use of materials and maps. Creating lighting for your environments. Rendering still pictures and rudimentary animations.


  • Basic computer knowledge and skills in Mac or PC..
  • Basic knowledge in video editing and motion graphics is an advantage but not required.
  • Knowledge in Photoshop and Illustrator is an advantage but not required.


  • Unlimited Refresher Class (Validity : 1 year)
  • Certificate of Course Completion
  • References Materials (PDF)
  • Software Evaluation Copy
  • Other Add-ons

Course Outline

Overview of 3ds Max

  • 3dsMax interface
  • Navigation techniques and tools
  • Using Viewports and view settings
  • Cameras, Three button Mouse
  • Manipulation of objects using Transform tools
  • Primitives modelling
  • Using Modifier stack
  • Modifiers expalined

Primitives and modelling

  • Using 2D Shapes
  • Converting 2D shapes to 2D models using Extrude and Bevel
  • Lofting techniques
  • Sub object modelling
  • Using Box modelling technique

Polygon Modelling and Product Models

  • Understanding proper modelling methods
  • Using Vertices, Faces and Edges
  • Adding edge loops.
  • Creating realistic solid models

Compound shapes

  • Using Compound Objects
  • Boolean and Scatter
  • Creating a 3D Model using image planes.
  • Practical session on creating the Model

Applied Exercise: Creating a 3D Room Scene
Working with texture mapping

  • Understanding texturing in 3dsMax
  • Using Material Editor
  • Shaders like Blinn, Phong and Anisoptropy
  • Basic Lighting in 3dsMax
  • Using Point lights, Direct lights and Spotlights
  • Rendering using Scanline renderer
  • Raytracing, Shadows and reflections

Using Textures

  • Applying Textures
  • Texture mapping
  • Projecting textures on surfaces
  • Applying multiple materials
  • UV mapping
  • The UV Texture Editor

Lighting and rendering

  • Camera Setup
  • 3 Point lighting setup
  • Using mental ray rendering
  • Mental ray render setup
  • Mental Ray Materials
  • Global Illumination
  • Final gather

Rendering and output

  • Setting up beauty pass
  • Creating output directories
  • File outputs and sequences
  • Compositing in photoshop


Please refer to this link for our scheduled dates:

Meet your Mentor

Course Fees & Discounts

Php 18,000 Course Fee
Php 1,000 less New Student Discount
Php 2,000 less Alumni Discount
Php 18,000 Course Fee

Php 1,000 less New Student Discount
Php 2,000 less Alumni Discount

Course Schedules


19jul(jul 19)9:00 am21(jul 21)7:00 pmAdobe Photoshop CC 2019Basic to Advance

20jul(jul 20)9:00 am21(jul 21)7:00 pmAdobe InDesign CC 2019Basic to Advance

23jul(jul 23)9:00 am25(jul 25)7:00 pmAdobe Animate CC 20192D Animation

24jul(jul 24)9:00 am28(jul 28)7:00 pmAutodesk 3ds Max | 3D Modeling

26jul(jul 26)9:00 am28(jul 28)7:00 pmCorel Draw 2019Basic to Advance

27jul(jul 27)9:00 am29(jul 29)7:00 pmAdobe Illustrator CC 2019Basic to Advance


16aug(aug 16)1:00 am18(aug 18)7:00 pmAdobe Photoshop CC 2019Basic to Advance

17aug(aug 17)9:00 am18(aug 18)7:00 pmAdobe InDesign CC 2019Basic to Advance

23aug(aug 23)9:00 am25(aug 25)7:00 pmCorelDraw 2019Basic to Advance

24aug(aug 24)9:00 am26(aug 26)7:00 pmAdobe Illustrator CC 2019Basic to Advance

27aug(aug 27)9:00 am29(aug 29)7:00 pmAdobe Animate CC 20192D Animation

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